Fenriz Aid, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. His red eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Ahinar Berevan, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She has a very tight haircut. She has blue eyes and a blue hat with a pastel feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her job bores her to no end. She has decided to make it more interesting.
History: She is the product a well kept family trust fund and as such has never really known need. Ahinar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahinar decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She's repulsed by the PC; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 72 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 50 pp. Red garnet (50 gp). Eye agate (4 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Grigi Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'7", this woman wears a lot of dark rich colors, with gold accents. Her long brown hair reaches down to her waist. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Grigi is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Navigator, Grigi learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She now owns her own business.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Brown diamond (5000 gp). Deep green spinel (100 gp). Blue sapphire (1000 gp). Deep blue spinel (300 gp). Blue star sapphire (1000 gp). Banded agate (15 gp). Banded agate (15 gp). Citrine (80 gp). Tiger eye turquoise (15 gp). Black pearl (300 gp). Smoky quartz (80 gp). Golden yellow topaz (300 gp). Obsidian (15 gp). White opal (1000 gp). Jasper (80 gp). Moss agate (15 gp). Coral (100 gp). Golden yellow topaz (300 gp). Golden pearl (100 gp). Deep blue spinel (300 gp). Azurite (15 gp). Carnelian (80 gp). Blue star sapphire (1000 gp). White opal (1000 gp). Rose (80 gp). Peridot (80 gp). Alexandrite (300 gp). Bloodstone (80 gp). Alexandrite (300 gp). Chalcedony (80 gp). Blue quartz (15 gp). 1 Medium magic item. 1 Medium magic item.
Flame Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has dyed his greying brown fur a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Sculptor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Poor, Slave, Job. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. 2 Thunderstones. 1 Smokesticks. 1 Smokesticks.
Randal Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a tan scarf. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence, Entrepeneur. Bonds: Guardian, Military. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 61 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Terran, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (200 gp). Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flogg Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. He wears a broad hat to cover his moderate length black hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Flogg was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Justice. Flaws: Mundane, PTSD. Bonds: Attractive, Family. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Raiann Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in a clean green cloak covering her clean studded leather. Her whole body is exceptionally muscular. She wears a colorful flower in her bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Raiann is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To settle down with her crush; and she wants to get laid
Flaws: Insomniac, Depressed. Bonds: Immigrant, Attractive, Has a crush. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1300 gp.
Ar-Kaius Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He carries a battered shortspear and tarnished hand crossbow as well. With bright blonde hair and a scraggly beard. His violet eyes peer out from beneath his small white hat.
Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Blue quartz (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
