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NPC Generator

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Advanced [show]


Gunnloda Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Gunnloda Fallack, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1500 sp.


Social Check DCs


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She keeps her long blonde hair kept up in a rat tail. She has several tiny jet earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Shoemaker in town.

History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.

Motivation: Further expansion of business; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Gurdis Caebrek, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Shamash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His rusty crest is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. When Shamash reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Mentor, Military. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Shamash Gygazzylyshrift, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 170 pp. 1 Minor magic item.


Social Check DCs


Skirt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He keeps his long white fur kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Skirt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Bonds: Immigrant, Attractive, Nature, Enemies, Poor, Military. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Skirt Fang, Male Tabaxi Cleric 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Bloodstone (80 gp). White pearl (110 gp). Brown-green garnet (110 gp). Pink pearl (110 gp).


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Banker uniform. He is muscular with a powerful set of arms. His silver hair is unkempt and raggedy. His eyes are likewise brown.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a Banker soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Adrik Bigtoe, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 12 (+1)4 (-3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp. White pearl (90 gp). Red garnet (90 gp). 1 Half-Plate.


Social Check DCs


Gilthur Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries sickles. His hair is auburn and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilthur Silveraxe, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 9 (-1)16 (+3)
Skills Investigation +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Hubert Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin tan vertical stripes and black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has styled his auburn hair well, parting it to the right. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his absent mother

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Hubert Smith, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)10 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Millicent Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She has hazel eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Flaws: Secretive, Addict. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Millicent Ryley, Female Human Bard 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His top hat is riddled with cuts and holes. His eyes are hazel and beady.

Personality: Efferil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Efferil Berevan, Male Elf Paladin 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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