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NPC Generator

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Advanced [show]


Aura Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is renowned for her bright pastel dresses and hats. She keeps her long white fur kept up in a rat tail. She wears an eyepatch.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: When she was but 6 years old her parents immigrated from the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and seeks redemption

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Military. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Aura Prim Posies, Female Tabaxi Druid 8
Medium (4'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp. Blue sapphire (900 gp). Black pearl (200 gp). Deep green spinel (60 gp). Alexandrite (200 gp). Tourmaline (60 gp).


Social Check DCs


Spear Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His brown fur is smooth and relatively long. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. A freak accident while working with his Sailor father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Spear Of World, Male Tabaxi Warlock 8
Medium (6'6") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 800 gp.


Social Check DCs


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has moderate length auburn hair. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Ideals: Persistence. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Delre Lutgehr, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear, and carries spears. Her fur is short and white. Her fair skin shows little sign of her aristocratic breeding.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Pelt was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she's in love

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Pelt In Woods, Female Tabaxi Fighter 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp. Moonstone (40 gp). Smoky quartz (40 gp). White pearl (50 gp).


Social Check DCs


Dee Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears white leather gloves, a white jacket, and tight pants. She has wavy white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great joy in being the best Spice Merchant in town.

History: She got into the Spice Merchant business at a young age. Her druidic abilities were realized during a raid on her village. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she's in love

Ideals: Gifted. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Dee Wildcloak, Female Halfling Ranger 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey tunic with black highlights, and long red pants that bunch up around his shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the large cave and found the beat up scimitar and armor he uses now. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Godfrey Kent, Male Human Cleric 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to cover his moderate length black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.

Motivation: He feels threatened by others; and halfling compassion

Ideals: Gifted. Flaws: Ugly, Addict, Racist, Fearful. Bonds: Poor. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Alby, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Masterwork manacles.


Social Check DCs


Keyleth Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is cut short. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero.

Flaws: Shy. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Keyleth Amakiir, Female Elf Druid 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 9 (-1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (600 gp). Banded agate (4 gp). Rhodochrosite (4 gp). 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Mialee Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. With wild chestnut hair. She is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic woman, Mialee's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Guard, who enjoyed hunting, Mialee was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Mialee Aloro, Female Elf Fighter 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)4 (-3) 7 (-2)16 (+3)
Skills Nature +1, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Blue quartz (8 gp). Azurite (8 gp). Fire opal (400 gp). Chrysoprase (80 gp). Chalcedony (80 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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