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NPC Generator

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Advanced [show]


Nedda Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing the road beaten gear of a warrior. She wears a top hat to hide her balding. Her gray eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Nedda hails from a village terrorized by drow. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Enemies, Criminal record. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Nedda Leagallow, Female Halfling Fighter 4
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Eldeth Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly red, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Eldeth and her spouse have recently divorced.

Motivation: Retire the richest woman in the north; and to unite with her brother

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Eldeth Trueblood, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)18 (+4) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Orc, Abyssal, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Cask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy brown suit. His lavender fur is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: To be a Miller again; and he has money and likes to spend it

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Cask Peak, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1800 gp. Hematite (7 gp). Zircon (20 gp). Coral (110 gp). Chrysoberyl (110 gp). Lapis lazuli (7 gp). Black pearl (600 gp). Coral (110 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His purple hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Amnon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Amnon's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Mentor, Guardian. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Amnon Glory, Male Tiefling Adept 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Jezebeth Aid, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a fancy black dress. Her chestnut hair is thinning but still full. Her eyes are black and she is always smoking a pipe.

Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She would like to get married and retire; and she feels that her past leaves her morally obligated to help

Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Nature, Has a crush. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Jezebeth Aid, Female Tiefling Warrior 6
Medium (5'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. Red garnet (50 gp). Rhodochrosite (16 gp).


Social Check DCs


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his mace. He is bald on top and has large white tufts of hair around his ears. His hazel eyes peer out from beneath his broad brown hat.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Roofer in town.

History: Born in the north to a Roofer, Theodoric learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He has worked as a Roofer like his father before him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Theodoric Blackwood, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)5 (-3) 12 (+1)12 (+1)
Skills Investigation +0, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Sarah Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. She has golden hair. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was always a brilliant, if unscrupulous mind. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Withrethin, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Dûsh Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. His fierce brown eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dûsh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dûsh. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Greedy, Selfish. Bonds: Poor, Mentor, Criminal record. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Dûsh Garrick, Male Half-Orc Warlock 10
Medium (6'0") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)6 (-2)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Cockaby was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Cockaby Wildwander, Male Gnome Wizard 10
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Insight +6, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 3d6-4, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp.


Social Check DCs

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