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NPC Generator

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Advanced [show]


Andry Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. She has shaved her head bald. Her violet eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Deep Scion in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Secretive, PTSD. Bonds: Adventurer, Has a crush, Religious. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Andry Tealeaf, Female Halfling Adept 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 900 gp.


Social Check DCs


Sariel Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she sports blue clothing, slightly heavier than average wear. Her silver hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. Her job bores her to no end. She has decided to make it more interesting.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Apothecary and found it very stressful. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She is a bit of a kleptomaniac; and meet up once more with her childhood friend

Ideals: Professionalism. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Sariel Mellerelel, Female Elf Bard 8
Medium (4'11") Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Slave. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Dustin Quinton, Male Human Rogue 10
Medium (6'6") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2300 gp. Rose (40 gp). Citrine (40 gp). Rhodochrosite (12 gp). Violet garnet (700 gp). Emerald (400 gp). Freshwater pearl (12 gp).


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her black hair, when down, is lengthy. Her amber eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Symma was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants revenge against giants; and wants a kiss

Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush, Enemies. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Symma Garrick, Female Gnome Cleric 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Freshwater pearl (16 gp). Jade (100 gp).


Social Check DCs


Nicor Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered nunchaku and tarnished sword as well. His hair is silver and curly. He has a tattooed face.

Personality: He has always had a great fascination with Half-Elven culture. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a giants raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Nicor Laughter, Male Tiefling Sorcerer 5
Medium (6'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 1000 sp.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Gardain Battlehammer, Male Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 70 gp.


Social Check DCs


Beleth Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with feathered hat. Her long black hair is drawn into a two foot long braid. She is baby faced.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Beleth was born on a far southern mountains where she grew up under the tutelage of her father, an expert Gardener. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Beleth Subtlety, Female Tiefling Ranger 8
Medium (4'9") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Aquamarine (900 gp). Freshwater pearl (13 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Mason uniform. She is physically well-built. Her yellow fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. She struck the Mason job and began her own company from there.

Motivation: She is unsatisfied with her job; and to be a gardener again

Ideals: Gifted. Flaws: Forgetful, Antagonistic. Bonds: Job, Attractive. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Spear Paws, Female Tabaxi Ranger 13
Medium (5'10") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)11 (+0) 17 (+3)16 (+3)
Skills Athletics +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold music box (2000 gp). 1 Medium magic item.


Social Check DCs


Leaf On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. Her long yellow fur is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Map Maker job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Flaws: Addict, Mundane. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Leaf On the Water, Female Tabaxi Warlock 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 900 gp. Silver pearl (130 gp). Chrysoprase (60 gp). Eye agate (9 gp). Eye agate (9 gp).


Social Check DCs

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