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NPC Generator

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Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her red fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of gnolls once and for all.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Bonds: Job, Enemies, Military, Adventurer. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Cask Thunder, Female Tabaxi Paladin 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 98 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. Rhodochrosite (10 gp). Golden yellow topaz (1100 gp). Freshwater pearl (10 gp). Sardonyx (50 gp). Tiger eye turquoise (10 gp). Moonstone (50 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in club use. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Doctor

Voice: French accent

Attributes [hide]

Merla Greenbottle, Female Halfling Ranger 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered pickaxe and tarnished club as well. His brown fur is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Five Prim Posies, Male Tabaxi Wizard 1
Medium (6'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. Red spinel (140 gp).


Social Check DCs


Erdan Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: The child of northern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Erdan Durkin, Male Half-Elf Expert 6
Medium (4'11") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Sardonyx (20 gp). Rhodochrosite (16 gp). Zircon (20 gp).


Social Check DCs


Gimble Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Gimble studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Gimble Humplebumple, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Bharash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blue crest, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Bharash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a drow raid, leaving Bharash alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and dwarven compassion

Flaws: Racist, Insomniac. Bonds: Immigrant, Mentor, Enemies. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Bharash Gygazzylyshrift, Male Dragonborn Warlock 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 19 (+4)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Military. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Aristocrat 13
Small (3'8") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 80 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Deep blue spinel (1200 gp). Tiger eye turquoise (12 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His white hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast forest. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Richard Dalanthan, Male Half-Elf Warlock 15
Medium (4'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 6000 gp. Obsidian (12 gp). Deep blue spinel (1500 gp). Moonstone (30 gp). Blue star sapphire (1100 gp). Smoky quartz (30 gp). Fire opal (1100 gp). Eye agate (12 gp). Chrysoberyl (70 gp). Blue quartz (12 gp). Hematite (12 gp). Aquamarine (1500 gp). Star rose quartz (30 gp). Chalcedony (30 gp). Sardonyx (30 gp). 1 Medium magic item.


Social Check DCs


Kallista Death, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. In her 12th year, her parents were killed by a brigands raid, leaving Kallista alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away

Ideals: Athletic, Gifted. Flaws: Disease, Selfish. Bonds: Enemies. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Kallista Death, Female Tiefling Expert 5
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)19 (+4) 7 (-2)12 (+1)
Skills Investigation +7, Medicine +1
Senses Passive Perception 8
Languages Common, Draconic, Gnome, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Hematite (4 gp). Red-brown spinel (110 gp).


Social Check DCs

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