Howard Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears baggy white pantaloons and a violet scarf. With a patchy brown beard and wild brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Body Guard business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Family, Job, Religious. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven, Goblin, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 10000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item.
Shifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a hammer on his belt. He carries a battered sai and tarnished hammer as well. His red fur is greasy and uncared for. His eyes are amber and beady.
Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, Fearful. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Wrenn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts, marred by teas. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He struck the Mercenary job and began his own company from there.
Motivation: Further expansion of business; and to be a slave trader again
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 60 pp. Malachite (7 gp). Zircon (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He wears a colorful flower in his beige fur. His yellow eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. The war was a terrible time for him, and Spring does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Sage and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 133 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. Eye agate (15 gp). Chrysoberyl (140 gp). Red garnet (140 gp). Golden yellow topaz (400 gp). Red-brown spinel (140 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Azaki Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His eyes are violet and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. Through the years after Azaki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Azaki's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Moon Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He keeps his gray fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Bonds: Attractive, Military, Rich. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. 1 Holy water. 3 Alchemist’s fire.
Birel Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet coat over a grey low-cut shirt, and a small hat upon her head. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a card on it. She wears her silver hair up. She has violet eyes and a violet hat with a grey feather.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered music. She has since lost track of the people in her past.
Motivation: She wants revenge against dire rats; and her relatives are trying to arrange a marriage
Ideals: Artistic. Bonds: Attractive, Family, Religious, Enemies. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 6000 sp. Golden yellow topaz (1600 gp). Red spinel (110 gp). Jade (110 gp). Azurite (8 gp).
Tricking Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. She has styled her yellow fur well, parting it to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Tricking was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and regain custody of her daughter
Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1 Minor magic item.
Qemuel Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He dresses like a well dressed Beggar does, and his gloved hand is found clutching a shortspear. His red hair is heavily combed to the right. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: Gifted from a young age, Qemuel studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has achieved small success as a Beggar.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Persistence, Gifted. Bonds: Job. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Azurite (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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