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NPC Generator

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Advanced [show]


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large grey jacket. His auburn hair and beard is wavy and long. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Vondal lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Dragonborn compassion; and doesn't want to be a engraver and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Vondal Lutgehr, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Buvvie Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She is physically well-built. Her hair, while still mostly brown, has prominent grey streaks. She wears an eyepatch.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Detective profession.

History: She served in the navy to pay for her family's outstanding loans. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Buvvie Timbers, Female Gnome Wizard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Grûblik Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Slave. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Grûblik Graham, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Old masterpiece painting (2300 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her gold crest is kept up in a ponytail inside a top hat. Her fierce gold eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is a Metallic Dragon in disguise. Through the years after Uadjit was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Uadjit's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's attracted to the PC; and she has a crush on the local server

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Adventurer, Has a crush. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Uadjit Argenthrixus, Female Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 800 sp. Rock crystal (50 gp).


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Spy does. His red fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Spy business at a young age. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Three Wind, Male Tabaxi Rogue 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Armara Knack, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a green poncho over her likewise colored trousers and shirt. She wears a colorful flower in her red hair. She has red eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and wishes to resurrect an old love

Ideals: Disciplined, Joker, Entrepeneur. Bonds: Attractive. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Armara Knack, Female Tiefling Wizard 6
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Medicine +2, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lerissa Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. She keeps her white hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: Lerissa lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Mayor father left her crippled. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Lerissa Chaos, Female Tiefling Warrior 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He wears a feathered hat to cover his moderate length auburn hair. This brown eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hupe Tealeaf, Male Halfling Paladin 9
Small (2'10") Halfling, Lawful Evil (CR 9)
Armor Class 16
Hit Points 92 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarethon Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered bow and tarnished sai as well. His copper crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Quarethon Kerrhylon, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs

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