Dayereth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His brown hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 6 (-2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: Just what you see.
Salasar Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of brigands once and for all.
History: Salasar lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Enemies, Family. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Aquan, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Acid flasks.
Sarai Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple red robe with grey stripes complete with hood. Her black hair is long and unkept. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.
History: Sarai was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Layabout, but doesn't like to broadcast it.
Motivation: To be a Layabout again.
Ideals: Persistence. Flaws: Ugly, Shy, PTSD. Bonds: Job. Occupation: Performer
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Richard Astley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Justice. Flaws: Emotional. Bonds: Criminal record. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1 Masterwork Common Melee.
Fivin Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Optimist. Flaws: Disease, Insane. Bonds: Job. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Onyx (20 gp). Star rose quartz (20 gp).
Griselda Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman has the majority of her body covered in plate. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are likewise violet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Griselda's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Flaws: Disease, Antagonistic. Bonds: Adventurer, Military. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 104 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: Golden yellow topaz (1200 gp). Onyx (70 gp). Hematite (8 gp). Golden yellow topaz (1200 gp). Jasper (70 gp). Clear bright green emerald (7000 gp). Deep green spinel (90 gp). Red-brown spinel (90 gp). Star rose quartz (70 gp). Silver pearl (90 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Eldon Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with blue and yellow striped suspenders. He wears various colorful collared shirts, and he perpetually has his axe ready. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Mercenary.
Motivation: He is greedy.
Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Job, Rich. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Ghesh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He carries a battered trident and tarnished hammer as well. His bronze crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and regain custody of his daughter
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 100 gp.
Purban Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: An older man who has a large white mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His auburn hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was raised in a mountains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Nature, Attractive. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 89 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp.
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