Pushkrimp Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His brown hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: Wants his loneliness to end; and to unite with his brother
Ideals: Professionalism. Flaws: Addict, Racist. Bonds: Immigrant, Family, Has a crush. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 340 pp. Hematite (8 gp). Hematite (8 gp). Star rose quartz (80 gp). Deep blue spinel (900 gp). Fiery yellow corundum (600 gp). Black star sapphire (600 gp). Obsidian (8 gp). Red spinel (50 gp). Zircon (80 gp).
Clerebold Lester, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his auburn hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Clerebold was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to unite with his brother
Bonds: Attractive, Job, Family, Immigrant. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
Broce Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. He has a very tight haircut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Healer profession.
History: He got into the Locksmith business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Bonds: Poor, Immigrant, Attractive, Job. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 80 gp.
Dee Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears very tight pants and wife beaters, though occasionally she sports a red coat. Her brown hair is braided into rings. Her eyes are amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She has worked as a Interpreter like her mother before her.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Kasdeya Anger, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears baggy green pantaloons and a blue scarf, and sports empty pouches on her belt. She has wavy black hair. She has several tiny ruby earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she is greedy
Ideals: Professionalism, Artistic, Impeccable. Bonds: Rich, Has a crush. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1200 gp. Peridot (80 gp). 1 Minor magic item.
Vonana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her white hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Barrister. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Bonds: Job, Enemies, Criminal record. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).
Vilberg Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with white socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized topaz on his right hand. His golden hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Mason, Vilberg learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Mason for hire.
Motivation: He is content; and he seems to be bored by most things
Flaws: Addict, Mundane, Impulsive. Bonds: Rich, Job. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Rock crystal (50 gp). Rose (50 gp). Malachite (14 gp). Jade (150 gp).
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his mace ready. His brown fur is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Cloak was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: To be a Banker again.
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a red poncho over his likewise colored trousers and shirt. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Professionalism. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. Rhodochrosite (6 gp).
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