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NPC Generator

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Advanced [show]


Geva Stanford, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries greataxes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Poor, Nature. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Geva Stanford, Female Human Warlock 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 160 gp.


Social Check DCs


Hadwisa Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west her family was never financially stable. In her 18th year, her parents were killed by a dire rats raid, leaving Hadwisa alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Military, Poor, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Hadwisa Ray, Female Half-Elf Aristocrat 8
Medium (5'4") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 400 gp. Amber (140 gp). Citrine (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black shirt with thin red vertical stripes and violet pants. She keeps her silver hair in a pixie cut. She wears an eyepatch.

Personality: She is fixated on the number 78. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Lerissa Larceny, Female Tiefling Commoner 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp. Freshwater pearl (10 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Margery Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is thinning but still full. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Margery took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Doctor.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Military, Job, Criminal record. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Margery Hadleigh, Female Human Paladin 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He keeps his brown hair in a flapper bob. His green eyes peer out from beneath his deerstalker red hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Osco does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Osco was born with his mother's beautiful face. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Osco Underfoot, Male Halfling Expert 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)16 (+3) 8 (-1)11 (+0)
Skills History +6, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Aquan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white fur is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has worked as a Animal Trainer like his father before him.

Motivation: A deep hatred of dire rats; and expand his business

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Poor, Job, Enemies. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Great Mist, Male Tabaxi Ranger 20
Medium (6'1") Tabaxi, Neutral Good (CR 20)
Armor Class 13
Hit Points 148 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d10-1, Ranged +9 / 5d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150333

Possessions: 3300 pp. Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold music box (1000 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (2000 gp). An abacus with copper, silver and gold markers (110 gp). 1 Medium magic item.


Social Check DCs


Valanthe Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has wavy silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Valanthe's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Valanthe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Valanthe Hill, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Golden pearl (80 gp). Chrysoprase (30 gp). Violet garnet (900 gp).


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy pastel pantaloons and a grey scarf. His fur is short and cinnamon. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his son; and he is a bit of a kleptomaniac

Flaws: Ugly. Bonds: Family, Criminal record, Poor. Occupation: Performer

Voice: American accent

Attributes [hide]

Flask Wing, Male Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Carnelian (40 gp). Star rose quartz (40 gp).


Social Check DCs


Willow Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her auburn hair is braided into rings. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: She was born in a small forest village. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Cynical, Addict. Bonds: Nature. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Willow Jamjar, Female Halfling Bard 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 66 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +6, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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