Rivaan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Rivaan will drive conversation. Rivaan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a wizard, Rivaan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Extrovert. Bonds: Attractive, Family, Mentor. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bolhild Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her long red hair reaches down to her waist. She has amber eyes and a grey hat with a blue feather.
Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Flaws: Ugly, Selfish. Bonds: Poor, Has a crush, Nature, Adventurer. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Pink pearl (110 gp). Azurite (5 gp).
Adelard Atherton, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has golden hair. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Emotional. Bonds: Rich, Nature, Immigrant. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (900 gp). Chrysoberyl (140 gp). Alexandrite (900 gp). Alexandrite (900 gp).
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. He has violet eyes and a grey hat with a red feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Justice. Bonds: Attractive, Slave, Immigrant. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 370 gp. Deep blue spinel (600 gp).
Margery Garfield, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.
History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, In love. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp.
Kristryd Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has wavy chestnut hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Kristryd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Attractive. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Nemeia Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Always inclined to offer people food she seems plenty friendly. She has all her life been fascinated with singing.
History: A powerful necromancer made her what she is. Nemeia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nemeia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Artistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Alexandrite (900 gp). Rose (50 gp). Jasper (50 gp). Amber (120 gp). Zircon (50 gp). Tiger eye turquoise (4 gp).
Shifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She wears her red fur up. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She got into the Bather business at a young age. A few years later when the west was not economically sound they moved to her current location. She has set out to sabotage the competition.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Sensitive. Bonds: Attractive, Family, Job, Immigrant. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A small bag of saffron. (90 gp). Old masterpiece painting (2400 gp).
Drusilia Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her club ready. Her golden hair is smooth and relatively long. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Drusilia was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Drusilia's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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