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NPC Generator

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Advanced [show]


Grigi Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greasy and uncared for. Her blue eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of orcs once and for all.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and she is greedy

Flaws: Ugly, Disease. Bonds: Rich, Nature, Enemies. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Grigi Northcott, Female Half-Orc Rogue 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)5 (-3)
Skills Acrobatics +4, Intimidation -1
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Emma Tenley, Female Human [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her tied-back hair is golden. Her ears are large.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Emma was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better trade route.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Emma Tenley, Female Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Harriet Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. She keeps her chestnut hair in a flapper bob. Her eyes are gray and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harriet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Harriet Reedfellow, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Cockaby Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and regain custody of his daughter

Flaws: Shy. Bonds: Criminal record, Rich, Family, Guardian. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Cockaby Reese, Male Gnome Cleric 9
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 14000 sp. Rhodochrosite (5 gp). Peridot (70 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Black star sapphire (500 gp). Golden yellow topaz (1500 gp). Brown-green garnet (80 gp).


Social Check DCs


Myria Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears rags and sports a simple walking cane. She wears her chestnut hair up. Her brown eyes peer out from beneath her top white hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Myria Greenleaf, Female Halfling Adept 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 15
Hit Points 22 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)16 (+3) 17 (+3)16 (+3)
Skills Stealth +8
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 4000 gp. Pink diamond (6000 gp). Tourmaline (90 gp). Azurite (10 gp). Bloodstone (20 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is greedy; and regain custody of his daughter

Flaws: Ugly, Emotional, Mundane. Bonds: Rich, Family, Religious. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Delebean Shadowcloak, Male Gnome Fighter 7
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has done his best to style his black fur to look like a famous performer. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: His father raised him in a mountain cabin. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nimble Plume, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 16000 sp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Mayor does. His clothes are grease stained in places. His white hair is thinning but still full. His eyes are likewise green.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Mayor, Fonkin learned a great deal about his father's area of expertise. A gifted student he started as a Stylist, but he got bored and became a Mayor. He left for the north, certain he would find work there.

Motivation: To be a Stylist again; and wants to open a new tavern

Ideals: Philantrophist, Optimist. Bonds: Job, Poor, Immigrant. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Paladin 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Melech Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair is singed and shortened. His eyes are a pleasant silver.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Melech Pain, Male Tiefling Adept 4
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 9000 sp.


Social Check DCs

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