Elysande Lincoln, Female Human [Permalink]
Personal [hide]
Description: This woman has a large brown mantle and cape that has been intricately interwoven into her green robe. She is muscular with a powerful set of arms. She has a very tight haircut. Her blue eyes dart from person to person.
Personality: Eccentric and domineering, Elysande will drive conversation. Elysande enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born blind and as such lacked many opportunities for work. Elysande abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Extrovert. Flaws: Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 54 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 700 gp.
Donella Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Silver pearl (110 gp). Star ruby (700 gp). Freshwater pearl (12 gp). 1 Minor magic item.
Dabbledob Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. With bright red hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. After coming to the age of reason, Dabbledob took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Adventurer, Enemies. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 69 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 2000 gp. Rhodochrosite (10 gp). Blue quartz (10 gp). Jade (140 gp). 1 Medium magic item.
Gerald Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a lot of dark rich colors, with gold accents. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Adventurer, Criminal record. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 65 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
Possessions: 400 gp. Amber (110 gp).
Bhevek Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He is physically well-built. His tied-back hair is brown. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Crown-heir business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job, Family, Criminal record. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. 1 Minor magic item.
Merihim Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple green robe with black stripes complete with hood. He wears a small hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Priest profession.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Expand his business; and sabotage a competitor
Flaws: Addict, Insane. Bonds: Poor, Job, Military. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 10000 gp. Gold dragon comb with red garnet eye (1800 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (60 gp). Gold and topaz bottle stopper cork (1800 gp). Sapphire pendant on gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled gold crown (7000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Major magic item.
Igden Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his monstrous two handed axe ready. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Igden hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 200 gp.
Nordak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His gray eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven, Undercommon, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mâku Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered longbow and tarnished morningstar as well. His golden hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mâku fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Fearful, Disease. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 400 pp. 1 Medium magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!