Euphemia Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in an above average manner. Her hair is short and auburn. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Assassin mother left her crippled. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Flaws: Addict, Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp. Black velvet mask with numerous citrines (100 gp).
Quilla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp.
Ahrim Moral, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His hair is chestnut and curly. His eyes are black.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist, Persistence. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Jade (150 gp). Black pearl (200 gp). Bloodstone (70 gp).
Greeba Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Greeba will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Greeba studied abroad. She moved from fad to fad and when she turned 15 she discovered dancing. Days after completing her studies, news broke out that her hometown was attacked by brigands. Greeba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Extrovert, Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dara Firahel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. Her blonde hair is smooth and relatively long. Her thin eyebrows rest above her beady blue eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 6 years old her parents immigrated from the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1500 sp.
Riardon Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is singed and shortened. He has gray eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
Oolah Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large silver tufts of hair around her ears. She has a tattooed face.
Personality: Overbrimming with self-confidence, Oolah isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. As long as the job gets done she does not care how it got done.
History: She was born on a small isolated farm. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Impeccable, Professionalism. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Fiery yellow corundum (1200 gp). Red garnet (100 gp). Hematite (7 gp). Black opal (1200 gp). 1 Minor magic item.
Vani Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: She desires power and/or immortality; and she is unsatisfied with her job
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 40000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his green crest. His gold eyes peer out from beneath his small green hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: Hirrathak was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down.
Ideals: Persistence. Flaws: Mundane, Shy. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Red garnet (90 gp). Deep green spinel (90 gp). Blue star sapphire (900 gp). Moss agate (8 gp). 1 Minor magic item.
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