Fibblestib Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's in love; and expand his business
Ideals: Joker. Flaws: Selfish. Bonds: Immigrant, Job, Has a crush. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Emerald Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her lavender fur is smooth and relatively long. She has green eyes.
Personality: A skeptical and narcissistic woman, Emerald's first love is herself. Her second love is also herself. She uses divination through singing.
History: Emerald was born in the east. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Emerald was left her mother's suit of armor and trained in its use and care. She was granted divine powers by her dying brother.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp.
Ivellios Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. He has blonde hair. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Bellfounder, but he was a colossal failure. He used his abilities to trick people and travel the world for free.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Orc, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Kilia Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Ruler uniform. She has wavy white hair. Her thin eyebrows rest above her beady green eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Kilia was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: To prove her worth to the world; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 6000 cp.
Zagga Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north her family was never financially stable. Her necromantic abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Edge Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman prefers to wear brown clothing when she does not wear armor. Her clothes are grease stained in places. Her fur, while still mostly red, has prominent grey streaks. Her eyes are blue.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Edge was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Edge's homeland. Edge decided to take the middle way and become a bodyguard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To unite with her brother; and doesn't want to be a hunter and was forced into it by her family
Ideals: Persistence, Fighting. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 4000 sp.
Dell Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses in red turtlenecks beneath a black coat with blue slacks. She wears a colorful flower in her golden hair. Her eyes are a pleasant brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: Sold as a small child to a brothel owner, Dell was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Fletcher.
Ideals: Athletic, Joker. Bonds: Attractive, Has a crush, Mentor. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Tiger eye turquoise (14 gp). Carnelian (70 gp). Carnelian (70 gp).
Pogranix Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears tattered old clothes. She wears a Stetson hat to hide her balding. She has red eyes.
Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anthony Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He sports a flattop hair cut. He has gleaming, smiling blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.
History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Ideals: Pacifist. Flaws: Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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