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NPC Generator

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Advanced [show]


Nithther Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a yellow scarf. His crest is bronze, silky, and of moderate length. He has gold eyes and a black hat with a yellow feather.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Nithther Norixius, Male Dragonborn Expert 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Average lock. 1 Simple lock.


Social Check DCs


Kody Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his blonde hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kody was raised in a hard working conservative environment. Kody was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Carter. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Adventurer, Job, Immigrant. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Kody Quinton, Male Human Wizard 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 380 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this southern woman wears light armors faded through time and improper care. She has no hair. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Mardnab grew up listening to her mother's many stories. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants to get laid; and she's looking for her big break

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Paladin 9
Small (3'5") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 18 (+4)8 (-1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1600 gp.


Social Check DCs


Makaria Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear black clothing when she does not wear armor. Her hair, while still mostly dark red, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's repulsed by the PC; and she is greedy

Flaws: Cynical, Antagonistic. Bonds: Rich, Religious, Attractive. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Makaria Principle, Female Tiefling Expert 6
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5

Possessions: 4000 sp. Chrysoprase (70 gp). Rich purple corundum (1600 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Raam Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Raam Joy, Male Tiefling Commoner 4
Medium (5'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tarhun Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His crest is short and copper. His gold unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: Tarhun hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Tarhun alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Disease, Shy, Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Tarhun Vangdondalor, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oriax Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His brown hair is heavily combed to the right. His silver eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Oriax has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Oriax Fate, Male Tiefling Rogue 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 sp. Alexandrite (1400 gp). Blue quartz (6 gp). Black star sapphire (1600 gp).


Social Check DCs


Tordek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern man, he tends to wear a large brown jacket. He wears his black hair down. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Tordek has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is content

Flaws: Insane, Addict, Mundane, Disease. Bonds: Attractive, Religious. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Tordek Silveraxe, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Red-brown spinel (70 gp).


Social Check DCs


Arara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length silver hair. She has gleaming, smiling violet eyes.

Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Arara hails from a village terrorized by dire rats. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Rich, Enemies, Immigrant. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Arara Lathalas, Female Elf Ranger 6
Medium (4'9") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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