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NPC Generator

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Advanced [show]


Perra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She keeps her green crest in a flapper bob. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. Perra was born on a far western island where she grew up under the tutelage of her mother, an expert Painter. She has never given up on her music dream.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Perra Hshhsstoroth, Female Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp.


Social Check DCs


Kyle McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Kyle took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Disease. Bonds: Adventurer. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Kyle McLeod, Male Half-Elf Warrior 6
Medium (5'0") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anne Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Crown-heir uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the north her family was never financially stable. When Anne reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Bonds: Job, Slave, Poor, Military. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Anne Markum, Female Half-Elf Ranger 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Tim was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants a kiss

Bonds: Immigrant, Enemies, Has a crush, Adventurer, Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Badger, Male Human Sorcerer 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 4 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)13 (+1) 13 (+1)4 (-3)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 210 pp. Moonstone (30 gp). Jasper (30 gp). Rose (30 gp). Aquamarine (1100 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Sard (30 gp). Rose (30 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His fierce green eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Barkeep profession.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Athletic, Persistence. Bonds: Job, Nature, Adventurer. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Dondon Goodbarrel, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 2 Holy water.


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She wears her red hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Marastyr was left her father's suit of armor and trained in its use and care. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Marastyr Dankil, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Alchemist’s fire.


Social Check DCs


Rolf Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is renowned for his bright violet suits and hats. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Rolf was raised in a hard working conservative environment. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor; and he's attracted to the pc

Flaws: Shy, Selfish, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Rolf Gracey, Male Half-Elf Rogue 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp.


Social Check DCs


Arava Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her crest is cut close to her head. She has gold eyes and a black hat with a blue feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Arava is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.

Motivation: Wants to raise her children well.

Ideals: Fighting, Athletic. Bonds: Attractive, Family, Nature. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Arava Delmirev, Female Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 15 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Valida Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has wavy red hair. Her amber eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Flaws: Ugly. Bonds: Criminal record, Military, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Valida Orcfoe, Female Dwarf Sorcerer 5
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 400 gp. Moss agate (6 gp). Alexandrite (700 gp). Carnelian (30 gp). Golden yellow topaz (700 gp).


Social Check DCs

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