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NPC Generator

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Advanced [show]


Three Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her pastel robe and has her nunchaku always slung over her shoulder. Her fur is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: She was born on a small isolated farm. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She became a Priest soon after.

Motivation: Expand her business; and to be a slave trader again

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Three Of Passion, Female Tabaxi Adept 15
Medium (6'1") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +8, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 4000 gp. Malachite (15 gp). Banded agate (15 gp). Emerald (1500 gp). Zircon (50 gp). Emerald (1500 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Greethen Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Carter does. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Carter.

Motivation: Further expansion of business; and expand his business

Ideals: Professionalism, Artistic. Bonds: Job, Adventurer. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Greethen Pyraxtallinost, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oblar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is dressed in an above average manner. He has done his best to style his black hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Beggar, Oblar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Criminal record. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Oblar Fastfoot, Male Halfling Fighter 8
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant, Celestial
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1100 gp. Chalcedony (50 gp). Lapis lazuli (10 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her lavender fur in a flapper bob. She has gleaming, smiling amber eyes.

Personality: Calm and collected, she is a well trained Ruler. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Spear was born in the east. At a young age she loved to build and create. A gifted student she started as a Actor, but she got bored and became a Ruler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Spear Candle, Female Tabaxi Bard 4
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Chalcedony (60 gp). Alexandrite (700 gp). Peridot (60 gp).


Social Check DCs


Jezebeth Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. Her silver hair is still thick. Her silver unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Map Maker profession.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and expand her business

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Rich. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Jezebeth Calm, Female Tiefling Warrior 4
Medium (4'7") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Aquamarine (1000 gp). Rock crystal (80 gp).


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears bulky blue painted plate armor, she is not a threatening figure. With wild white hair. Her blue eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She would rather hide behind her crafts than deal with other people.

History: Caramip hails from a village terrorized by illithids. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud; and she has money and likes to spend it

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Caramip Murnig, Female Gnome Aristocrat 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a pastel small hat and pastel clothes. Her yellow fur is greasy and uncared for. Her eyes are yellow and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up longsword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Drifting Timber, Female Tabaxi Warrior 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Chrysoberyl (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelaide Tinley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. Her auburn hair is greasy and uncared for. Her violet eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adelaide abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and expand her business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Adelaide Tinley, Female Human Aristocrat 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 6 (-2)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +4

Possessions: 80 gp.


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a tan suit. Her chestnut hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Quilla Nucklestamp, Female Gnome Paladin 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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