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NPC Generator

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Advanced [show]


Eloise Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She is physically well-built. She wears her chestnut hair up. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. By chance she met her brother recently and the two have been together since.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent father

Flaws: Shy, Mundane, Insane, Greedy. Bonds: Family. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Eloise Berevan, Female Half-Elf Fighter 13
Medium (5'5") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 400 pp. Rose (70 gp). 1 Medium magic item.


Social Check DCs


Althaea Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman is typically in her Cartwright uniform. She is muscular with a powerful set of arms. Her hair is short and silver. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Althaea was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Althaea Erenaeth, Female Elf Paladin 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Fragrant Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear brown clothing when she does not wear armor. Her cinnamon fur is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and to unite with her brother

Ideals: Artistic. Flaws: Ugly, Shy, Addict. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Fragrant Of Ale, Female Tabaxi Fighter 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 41000 sp. Sard (40 gp). Blue quartz (13 gp).


Social Check DCs


Ivellios Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy yellow pantaloons and a tan scarf. His hair is red and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Guardian, Job, Rich. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Ivellios Floshem, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Vorka Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her long chestnut hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: When she was but 4 years old her parents immigrated from the north. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She has achieved small success as a Fortune-teller.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Vorka Thorpe, Female Half-Orc Rogue 12
Medium (5'10") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her hair is red and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Halfling culture. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. She worked as a nervous Painter and found it very stressful. She has drifted from career to career and currently works as a Painter.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Has a crush, Job. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Lilith Ignominy, Female Tiefling Commoner 6
Medium (4'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Religion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 6000 sp. Coral (90 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Fidget, Female Human [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of her god around her neck, and a hammer on her belt. She is muscular with a powerful set of arms. She has wavy chestnut hair. Her eyes are likewise hazel.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Energy wise she seems alert and responsive.

History: She was born in a small mountains village. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Professionalism. Bonds: Enemies, Nature, Immigrant. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Katherine Fidget, Female Human Druid 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp.


Social Check DCs


Delg Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and very short. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Delg studied abroad. A freak accident while working with his Server mother left him crippled. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Disease. Bonds: Military, Family. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Delg Rubyeye, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 8000 cp.


Social Check DCs


Everard Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy blonde beard and wild blonde hair. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Everard Clare, Male Human Ranger 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. Amethyst (40 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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