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NPC Generator

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Advanced [show]


Mardred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. She has a dull look in her gray eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A powerful wizard made her what she is. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Criminal record, Mentor. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Mardred Gorunn, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 10 (+0)5 (-3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a pastel and brown robe with the hood down. Her gray fur has been sun bleached extensively. She has green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the west, but her parents moved at a very young age to the east. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Professionalism, Persistence, Athletic. Flaws: Emotional. Bonds: Immigrant. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Moon Shoe, Female Tabaxi Commoner 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Red spinel (160 gp). 1 Masterwork Light steel shield.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He wears a feathered hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Darrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Darrak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Laborer.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Job. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Darrak Foamtankard, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Naill Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Terse, Impulsive. Bonds: Adventurer, Religious. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Naill Berevan, Male Elf Bard 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 30 gp.


Social Check DCs


Finellen Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries longswords. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Optimist, Gifted. Bonds: Rich. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Finellen Silverstone, Female Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 116 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 10 (+0)10 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He has blue hair. His white eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: Purson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Purson Subtlety, Male Tiefling Expert 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)20 (+5)
Skills Investigation +5, Performance +8
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Rock crystal (30 gp). Alexandrite (900 gp). Smoky quartz (30 gp). Black pearl (900 gp). Banded agate (12 gp).


Social Check DCs


Roge Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a quarterstaff. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: Born to a Priest, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Poor, Debt. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Roge Appleblossom, Male Halfling Aristocrat 14
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Perception +8, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Gnoll, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Faran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He has a very tight haircut. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Mentor. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Faran Nimblefingers, Male Halfling Commoner 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 10
Hit Points 59 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Deception +8, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1

Possessions: 6000 gp. Aquamarine (1400 gp). Violet garnet (1400 gp). Moss agate (14 gp). Eye agate (14 gp). Fire opal (900 gp). Obsidian (14 gp). Moss agate (14 gp). Sardonyx (60 gp). Azurite (14 gp).


Social Check DCs


Mozfel Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To be a Detective again; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Mayor

Voice: French accent

Attributes [hide]

Mozfel Stratford, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 90 pp.


Social Check DCs

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