Nadarr Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He wears his rusty crest up. His eyes are red and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Crown-heir profession.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Ignan, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Stylist again; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 72 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Blossom Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Blossom lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Fighting, Optimist, Joker, Entrepeneur. Bonds: Family. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Auran, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Morthos Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is black and very short. His black unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Morthos has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Beleth Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her brown hair is knotted and matted. This red eyed easterner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Beleth lived on a farm with her father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and to reunite with her absent father
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp.
Matilda Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears yellow cloth garments or leather armor. Her hair is chestnut and very short. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.
History: She was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Has a crush, Family. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp.
Pígug Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears white leather gloves, a white jacket, and tight pants, marred by teas. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.
Personality: Pígug is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east his family was never financially stable. He was taken from his home at a very young age. He has dedicated himself to building a better world.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Slave. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her right leg appears badly burned and disfigured. She keeps her brown hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy, self-centered, vain, and jealous.
History: Falkrunn was born the youngest of three triplets. A freak accident while working with her Barrister father left her crippled. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Flaws: Insane, Antagonistic, Selfish, Disease. Bonds: Family. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Moonstone (50 gp). Silver pearl (160 gp). Tiger eye turquoise (15 gp). Star rose quartz (50 gp). Smoky quartz (50 gp). Rock crystal (50 gp). White pearl (160 gp). Malachite (15 gp).
Gerbo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His black hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Gerbo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted, Athletic. Flaws: Hedonist. Bonds: Poor, Attractive, Immigrant. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 77 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
Possessions: 1100 gp. Deep blue spinel (1600 gp). Silver pearl (130 gp). Freshwater pearl (4 gp). Black pearl (1600 gp). Eye agate (4 gp). Blue star sapphire (400 gp). Smoky quartz (40 gp). Jade (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
