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NPC Generator

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Advanced [show]


Ar-Karo Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Dyer. His black hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Sensitive, Ugly. Bonds: Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Karo Marston, Male Half-Orc Cleric 9
Medium (6'5") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1600 gp.


Social Check DCs


Burana Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her gold crest is heavily combed to the right. She has red eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Baker business.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Burana Tiammanthyllish, Female Dragonborn Commoner 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Korag Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He was born in the north. He was an apprentice working in his father's forge. He has worked as a Sailor like his father before him.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Professionalism. Bonds: Immigrant, Job, Slave. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Korag Abram, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 80000 cp. Zircon (30 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Naill Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears a violet costume with the symbols of his god on his torso. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Naill would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Antagonistic, Secretive. Bonds: Military, Nature, Rich. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Naill Meliamne, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Deception +3, History +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 20000 cp.


Social Check DCs


Astaro Victory, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She wears a deerstalker hat to hide her balding. She is baby faced.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Astaro was left her mother's suit of armor and trained in its use and care. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Astaro Victory, Female Tiefling Bard 12
Medium (6'0") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 92 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 11 (+0)17 (+3)
Skills Deception +7, Religion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a tan small hat and tan clothes. He has a hunchback. With a patchy golden beard and wild golden hair. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Gerbo grew up listening to his father's many stories. In his 11th year, his parents were killed by a brigands raid, leaving Gerbo alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Adventurer, Enemies, Has a crush. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerbo Pingun, Male Gnome Aristocrat 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2

Possessions: 38000 sp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Buckler. 1 Half-Plate.


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Abalaba Timbers, Female Gnome Aristocrat 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Maynild Addington, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her auburn hair has been sun bleached extensively. Her gray eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Flaws: Shy, Secretive. Bonds: Rich, Religious, Mentor. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Maynild Addington, Female Human Paladin 6
Medium (5'11") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Born to a Knight, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Professionalism. Flaws: Insane, Selfish. Bonds: Poor. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dalgal Hammerstone, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 150 gp.


Social Check DCs

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