Lance Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. When Lance reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. Moss agate (9 gp). Violet garnet (200 gp). Black star sapphire (1200 gp).
Driindar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of whips, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy black crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Driindar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's looking for her big break.
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Military, Religious. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Ûshgol Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. He has wavy chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ûshgol took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 600 gp.
Spring Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His fur is short and orange. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.
History: Spring was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and revenge
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. Her white fur is lengthy and is close to two feet long. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Fragrant is depressed about a lot of things. She tends to be a nihilist. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She has never given up on her music dream.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Artistic, Logical. Flaws: Depressed, Disease. Bonds: Attractive, Family. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Magnifying glass.
Helen Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears violet cloth garments or leather armor. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: Calm and collected, she is a well trained Merchant. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Auran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 210 pp. 1 Minor magic item.
Ermina Jacobs, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. With wild black hair. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Marry her sister to traveling adventurers; and her religion dominates her actions
Bonds: Nature, Family, Poor, Adventurer, Religious. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. Red spinel (90 gp).
Abad Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his white hair. His eyes are a pleasant red.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: Abad was born with his mother's beautiful face. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: To pay off his debts; and he would like to get married and retire
Ideals: Artistic, Logical. Bonds: Attractive, Has a crush, Debt. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Aerdeth Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a yellow and grey robe with the hood down. His golden hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves dancing and to teach people dancing more than just about anything. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Black pearl (500 gp). Golden pearl (100 gp). Tourmaline (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
