Hirrathak Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His crest, while still mostly blue, has prominent grey streaks. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 180 pp. Sapphire pendant on gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.
Melech Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a Stetson hat. His half smiles and white eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Melech hails from a village terrorized by illithids. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has a crush on the local Scribe; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Criminal record, Enemies, Has a crush. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 30 pp. Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Sun In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears baggy brown pantaloons and a white scarf. He has done his best to style his beige fur to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Sun grew up listening to his father's many stories. Cursed with vampirism at a very young age, Sun has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Disease. Bonds: In love, Adventurer, Guardian. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 70 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 2100 gp. Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rieta Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. She has done her best to style her chestnut hair to look like a famous performer. Her ears are large.
Personality: Aggressive, abrasive, and angry, Rieta embodies much of what other species detest in the Tieflings. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rieta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: Just what you see.
Mordai Bright, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver hair is kept up in a ponytail inside a Stetson hat. His gold unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Mord Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears professional attire. He wears his red hair up. He has a dull look in his gray eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Mord has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Artistic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 8000 cp.
Salasar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His crest is blue, silky, and of moderate length. His eyes are red and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 270 gp. Jasper (60 gp). Citrine (60 gp). White pearl (130 gp).
Grigi Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she usually wears her black robe and has her lance always slung over her shoulder, and is pretty ugly. Her white hair is lengthy and is close to two feet long. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She has achieved small success as a Farmer.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Just what you see.
Baggi Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She has styled her white hair well, parting it to the left. Her eyes, though not visible through her cowl, are blue.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the north to a Sage, Baggi learned a great deal about her father's area of expertise. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Sage soon after.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 90000 cp.
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Their contribution stands as a beacon of hope for all adventurers!