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NPC Generator

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Advanced [show]


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" western man, he wears a fancy pastel suit. He keeps his beige fur in a pixie cut. He has copper eyes and a pastel hat with a green feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. Lone was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lone decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his absent mother

Flaws: Selfish. Bonds: Attractive, Nature, Criminal record, Adventurer, Family. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Lone In the Wind, Male Tabaxi Druid 12
Medium (6'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 pp. Jeweled electrum ring (3000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (1100 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her lance. She is portly but not overly obese. Her brown hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Fighting, Gifted. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Sariel Koehlanna, Female Elf Ranger 6
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)8 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear flannel, marred by sweets. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Seebo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Rich, Criminal record. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Seebo Offund, Male Gnome Rogue 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He sports a long white beard, and similarly colored long hair. His eyes are brown and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 7 years later his spouse died after the birth of his son. Heartbroken, Theodoric never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants a kiss; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Mentor, In love, Has a crush. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Washington, Male Human Sorcerer 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Insight +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 250 pp. A small bag of saffron. (20 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Krusk Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Krusk studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Krusk Clapham, Male Half-Orc Ranger 8
Medium (6'9") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 15 (+2)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Smoky quartz (50 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in red turtlenecks beneath a yellow coat with pastel slacks. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Kelter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Poor, In love. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Kelter Goodearth, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan, Abyssal, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 600 gp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is wearing a long, red cloak, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Adventurer. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oblar Goldfound, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. Banded agate (13 gp). Iolite (50 gp). Golden yellow topaz (500 gp). Chrysoprase (50 gp).


Social Check DCs


Rhogar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his scarlet crest in a pixie cut. His gold eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Rhogar Linxakasendalor, Male Dragonborn Barbarian 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 7 (-2)11 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. Violet garnet (800 gp). Rose (50 gp). Violet garnet (800 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Mozfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mozfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mozfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic. Flaws: Mundane, Selfish. Bonds: Attractive. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Mozfel Anderton, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs

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