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NPC Generator

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Advanced [show]


Armara Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She carries with her a set of axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Ruler and found it very stressful. She now owns her own business.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to be a merchant again

Ideals: Fighting. Flaws: Terse, Disease. Bonds: Attractive, Job. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Armara Silence, Female Tiefling Aristocrat 10
Medium (5'2") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)19 (+4)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: Fire opal pendant on a fine gold chain (1200 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oppleby took refuge in the large cave and found the beat up scimitar and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid; and further expansion of business

Ideals: Joker, Impeccable. Bonds: Nature, Job, Has a crush. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Oppleby Gummen, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Melissa Kensley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Melissa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Bricklayer. She has worked as a Bricklayer like her father before her.

Motivation: She loathes her own lifestyle.

Flaws: Insane, Depressed. Bonds: Attractive, Job, Military. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Melissa Kensley, Female Human Ranger 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Felosial Aloro, Female Elf [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. She carries a battered greataxe and tarnished hand crossbow as well. Her red hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Guardian. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Felosial Aloro, Female Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 16 (+3)7 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Susannah Blythe, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her long brown hair reaches down to her waist. This amber eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Susannah Blythe, Female Human Commoner 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Veloptima Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her auburn hair is still thick. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Veloptima studied abroad. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She used her abilities to travel the world and help people.

Motivation: She loathes her own lifestyle; and she seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Immigrant. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Veloptima Dunben, Female Gnome Warrior 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. She keeps her beige fur in a flapper bob. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Dagger In the Wind, Female Tabaxi Warlock 4
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. Sardonyx (30 gp).


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She carries a battered crossbow and tarnished trident as well. She sports a flattop fur cut. Her fierce green eyes like to dwell on things.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Warrior 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Chrysoberyl (140 gp). Iolite (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kugáluga Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His chestnut hair is singed and shortened. His eyes are gray and he is always smoking a pipe.

Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Kugáluga grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Mason

Voice: Whispers

Attributes [hide]

Kugáluga Darby, Male Half-Orc Warrior 17
Medium (5'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 131 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1000 pp. Pink pearl (60 gp). Black star sapphire (700 gp). Alexandrite (200 gp). Hematite (6 gp). Azurite (6 gp). Freshwater pearl (6 gp). Carnelian (30 gp). Black opal (700 gp). Rose (30 gp). Black pearl (200 gp). Black star sapphire (700 gp). Blue quartz (6 gp). Lapis lazuli (6 gp). Hematite (6 gp). Amber (60 gp). Black pearl (200 gp). Azurite (6 gp). Aquamarine (200 gp). Coral (60 gp). Brown-green garnet (60 gp). Sard (30 gp). Star rose quartz (30 gp). Eye agate (6 gp). Red spinel (60 gp). Silver pearl (60 gp). Carnelian (30 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Hematite (6 gp). Star rose quartz (30 gp). White pearl (60 gp). Violet garnet (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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