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NPC Generator

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Advanced [show]


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her green crest is lengthy and is close to two feet long. Her red eyes have a joyful gleam in them most of the time.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions; and to reunite with her absent father

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Expert 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Trym Birkenhead, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Aramil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He keeps his black hair in a flapper bob. His eyes are likewise hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Herbalist and found it very stressful. He has worked as a Herbalist like his mother before him.

Motivation: To prove his worth to the world; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Shy, Antagonistic, Impulsive. Bonds: Criminal record, Job. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Aramil Sylvaranth, Male Elf Warrior 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp.


Social Check DCs


Shivering Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Shivering was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Shivering's mother didn't care for her much, and the feeling was mutual. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers

Flaws: Ugly, Insomniac, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Shivering Of Dragons, Female Tabaxi Rogue 3
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (80 gp). Red garnet (80 gp).


Social Check DCs


Kilia Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Priest. She is physically well-built. She wears her brown hair down. She has gleaming, smiling blue eyes.

Personality: Kilia is depressed about a lot of things. She tends to be a nihilist. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new priest responsibilities is difficult

Flaws: Depressed, Ugly. Bonds: Family, Religious, Job. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Kilia Trueblood, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)12 (+1) 6 (-2)7 (-2)
Skills Animal Handling +0, Stealth +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp.


Social Check DCs


Daar Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. She is muscular with a powerful set of arms. Her crest, while still mostly silver, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: A skeptical and narcissistic woman, Daar's first love is herself. Her second love is also herself. She is afraid of women and trembles around them

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Daar Vangdondalor, Female Dragonborn Commoner 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Healer, but he was a colossal failure. He has worked as a Knight like his father before him.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Persistence, Impeccable. Flaws: Shy. Bonds: Slave, Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Odo Ramsay, Male Human Rogue 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Nikki Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a red cloak and cross-gartered blue stockings. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She loves telling others what to do and how they should feel about things. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nikki Hilltopple, Female Halfling Warrior 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Freshwater pearl (6 gp). Bloodstone (30 gp). Red-brown spinel (60 gp). Blue sapphire (1500 gp).


Social Check DCs


Theobald Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sai, he is not a threatening figure. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Family. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Gyula, Male Half-Elf Adept 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1500 sp.


Social Check DCs

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