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NPC Generator

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Advanced [show]


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.

History: Hobart hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and money/treasure

Bonds: Enemies, Religious, Criminal record, Rich. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Hobart Quickstep, Male Halfling Ranger 12
Small (3'0") Halfling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Moss agate (10 gp). Black pearl (1500 gp). Citrine (30 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Krimmon Goldfound, Male Halfling Warrior 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 6 (-2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rimmon Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear black pants and tee shirts. His hair is greying and his face has many wrinkles. His white eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small plains village. After coming to the age of reason, Rimmon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Rimmon Charisma, Male Tiefling Fighter 7
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 4000 sp. Aquamarine (1400 gp). Freshwater pearl (5 gp). Black pearl (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy white pantaloons and a pastel scarf. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Az-Adar hails from a village terrorized by brigands. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Enemies, Family, Criminal record. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Az-Adar Morley, Male Half-Orc Druid 13
Medium (5'3") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 400 pp. Silver ewer (40 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1400 gp). Jeweled gold crown (7000 gp). Fire opal pendant on a fine gold chain (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs


Valida Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She wears a feathered hat to cover her moderate length golden hair. Her eyes are green and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She has never given up on her poetry dream.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Athletic, Disciplined, Optimist, Artistic. Bonds: Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Valida Dankil, Female Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)6 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 270 gp.


Social Check DCs


Seere Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Dilettante uniform. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Dilettante business at a young age. A gifted student she started as a Weaver, but she got bored and became a Dilettante. She has never given up on her music dream.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Seere Loathe, Female Tiefling Fighter 12
Medium (6'5") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 96 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 200 pp. Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reeza Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'11" and is well dressed, but even with her fine clothing she looks run-down. Her left hand appears badly burned and disfigured. Her hair is always cut to a buzz. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of goblins once and for all.

History: Reeza hails from a village terrorized by goblins. Her mother was a soldier and died while she was still young. Reeza was left her mother's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Flaws: Insane. Bonds: Enemies, Military, Has a crush. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Reeza Fidget, Female Half-Orc Ranger 5
Medium (5'11") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)14 (+2) 18 (+4)11 (+0)
Skills Athletics +7, Intimidation +3
Senses Passive Perception 14
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Taklinn hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has set out to sabotage the competition.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting. Bonds: Immigrant, Attractive, Enemies, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Taklinn Torunn, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +6, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 18000 sp. Fire opal pendant on a fine gold chain (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the west. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Sarai Bigheart, Female Halfling Warrior 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: Just what you see.


Social Check DCs

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