Laucian Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He wants revenge against brigands; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Artistic. Bonds: Job, Religious, Enemies. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 36 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp.
Lagazi Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'7" northern woman, she wears just a white suit. Her black hair is braided into rings. She has gleaming, smiling blue eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.
History: The child of a Unemployed, who enjoyed hunting, Lagazi was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane, Greedy. Bonds: Nature. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Cloud Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her fur, while still mostly brown, has prominent grey streaks. She has green eyes and a brown hat with a blue feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She has a crush on the local Cartwright; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic, Opinionated. Bonds: Has a crush, Adventurer, Slave. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4
Possessions: 220 pp. Chalcedony (20 gp). Citrine (20 gp). Clear bright green emerald (2000 gp). Rose (20 gp). Golden yellow topaz (200 gp). Chrysoprase (20 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear black clothing when she does not wear armor. Her black crest is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is harsh and unforgiving.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered east to less war torn lands. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Depressed, Antagonistic, PTSD, Greedy. Bonds: Criminal record. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 2000 sp. Lapis lazuli (15 gp). Malachite (15 gp). Alexandrite (500 gp). Azurite (15 gp). Sardonyx (20 gp). Amethyst (130 gp). Blue sapphire (700 gp). Banded agate (15 gp).
Einkil Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Einkil grew up listening to his father's many stories. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and regain custody of his daughter
Ideals: Persistence, Extrovert. Bonds: Adventurer, Family, Rich. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp. 1 Masterwork Common Melee.
Mara Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of luck on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is cut close to her head. She has green eyes.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Shepherd, but she got bored and became a Weaver. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Sabotage a competitor; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Lamlis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lamlis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lamlis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Adventurer, Poor. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp.
Callie Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her red hair is cut short with large spiked bangs in the front. Her violet unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
Possessions: 12000 sp. Violet garnet (1500 gp). Bloodstone (30 gp). Red-brown spinel (120 gp).
Heather Lancaster, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears baggy grey pantaloons and a white scarf. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Heather hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp. Moss agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
