Vadania Lathalas, Female Elf [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. She keeps her long silver hair kept up in a rat tail. This violet eyed westerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out north to avoid the crime she committed. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Job, Military, Criminal record. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Theirastra Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy yellow dress. Her brown hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Theirastra grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants her found; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Adventurer, Family. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Vapula Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a black poncho over her likewise colored trousers and shirt. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are white.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born on a small isolated farm. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Extrovert. Bonds: Family, Nature, Religious. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Smoky quartz (70 gp). Deep blue spinel (700 gp). Fiery yellow corundum (1200 gp). Red spinel (140 gp).
Silent In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown leather gloves, a brown jacket, and tight pants. Her white fur is greasy and uncared for. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Criminal record. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 900 gp.
Baern Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His chestnut hair is heavily combed to the left. His eyes are gray and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: He got into the Mercenary business at a young age. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Light steel shield.
Akta Pain, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her greataxe. Her blue hair is drawn into a tight pony tail with a card scrunchie. This red eyed easterner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She desires power and/or immortality; and she is greedy
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Jade (110 gp). Amethyst (110 gp).
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 31 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Moon Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His fur is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Greedy, Impulsive. Bonds: Rich, Slave, Religious. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Delg Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Delg is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Addict, Depressed. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp.
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