Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting blue shirt and pants. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 13)
Armor Class 14
Hit Points 69 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1000 pp. Chrysoberyl (110 gp). Banded agate (13 gp). Alexandrite (600 gp). Chrysoprase (80 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Holimion, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a sai on his belt. His hair is short and blonde. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Slave. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 33 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: Blue quartz (16 gp). Lapis lazuli (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
Tomi Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. His golden hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 10th year, his parents were killed by a dire rats raid, leaving Tomi alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is terrified, and will act out of fear; and many dire rats want him driven away
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Enemies. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Quick Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to cover his moderate length black fur. He wears an eyepatch.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Military. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Akmen Care, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His hair is greying and his face has many wrinkles. His silver eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Akmen was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up longsword and armor he uses now. He struck the Cartwright job and began his own company from there.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Nature. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Black star sapphire (1000 gp). Black pearl (1500 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner mother left him crippled. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and elven compassion
Flaws: Ugly, Racist, Disease. Bonds: Criminal record. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Cecily Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Cecily hails from a village terrorized by dire rats. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her absent mother; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Family, Rich. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Sekhmet Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is thinning but still full. She wears a mask on her face.
Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Flaws: Disease, Ugly. Bonds: Adventurer, Job, In love. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. A small bag of saffron. (40 gp).
Sarah Moreno, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She is portly but not overly obese. She keeps her blonde hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sarah was raised in a hard working conservative environment. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and regain custody of her son
Flaws: Shy, Disease, Antagonistic. Bonds: Family, Job. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Coral (90 gp).
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