Vani Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is typically in her Navigator uniform. She has wavy white hair. Her green eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Job, Attractive. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp.
Erky Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, tan cloak. With bright silver hair and a scraggly beard. His gray eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.
History: Erky lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and wants to raise his children well
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Tiger eye turquoise (15 gp). Blue sapphire (900 gp). Red-brown spinel (150 gp). 3 Antitoxin. 3 Holy water.
Travok Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair and beard is wavy and long. He has several tiny jet earrings on each ear.
Personality: He has always had a great fascination with Dwarven culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. After months of barely getting by, Travok managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Dimble Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. His eyes are gray and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Dimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Dimble and his spouse have recently divorced.
Motivation: To be a Laborer again; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Poor. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 5 (-3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Unvera Offund, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has a large tan mantle and cape that has been intricately interwoven into her green robe. She has a long golden ponytail with little hanging trinkets. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Unvera and her spouse have recently divorced.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Terse, Antagonistic. Bonds: Mentor, Criminal record, Rich. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Oda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with white socks and a vest with buckled shoes. Her blonde hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered north to less war torn lands. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: Wants a kiss; and she has comitted a past crime that haunts her to this day
Flaws: Shy, PTSD. Bonds: Criminal record, Debt, Has a crush. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Mâku Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Stylist does. His red hair, when down, is lengthy. His ears are large.
Personality: Mâku wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He became a Stylist soon after.
Motivation: Further expansion of business.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 17)
Armor Class 9
Hit Points 102 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 800 pp. Pink pearl (100 gp). Deep blue spinel (1200 gp). Carnelian (70 gp). Sardonyx (70 gp). Rose (70 gp). Chrysoprase (70 gp). Alexandrite (1200 gp). Red spinel (100 gp). Moss agate (14 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Black pearl (1200 gp). Red spinel (100 gp). Blue sapphire (1000 gp). Rock crystal (70 gp). Silver pearl (100 gp). Red-brown spinel (100 gp). Canary diamond (3000 gp). Tiger eye turquoise (14 gp). Onyx (70 gp). Rich purple corundum (1000 gp). Deep green spinel (100 gp). Rock crystal (70 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp).
Hugh Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His long chestnut hair is drawn into a two foot long braid. He has violet eyes and a yellow hat with a red feather.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Military, Religious. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Star rose quartz (80 gp). Chrysoberyl (150 gp).
Gomory Art, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue hair has been sun bleached extensively. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.
History: She was born in the south, but her parents moved at a very young age to the north. Gomory was born on a far southern desert where she grew up under the tutelage of her mother, an expert Sellsword. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Flaws: Lazy. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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