Dee Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tight fitting white shirt and pants and is in decent physical shape. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.
History: She was born in the north, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 600 gp. Jet (50 gp). Freshwater pearl (4 gp). White opal (1200 gp). Rhodochrosite (4 gp). Smoky quartz (80 gp).
Shane Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His brown eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and to unite with his sister
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Adventurer, Family. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 41 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 200 pp. Violet garnet (700 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Black pearl (700 gp). Blue quartz (10 gp).
Brogg Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: Brogg hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Brogg began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Brogg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Terse. Bonds: Enemies. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 71 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Terran
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.
Fibblestib Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is drawn into a tight pony tail with a dagger scrunchie. This brown eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
Uraim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a brown suit. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Baker.
Motivation: He feels threatened by others; and marry his sister to traveling adventurers
Flaws: Hedonist, Fearful. Bonds: Family, Military, Job. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 33 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1800 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.
Quelenna Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tight fitting blue shirt and pants. Her brown hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her father raised her in a mountain cabin. Quelenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She doesn't get along with people that don't share her tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 90000 cp. Coral (50 gp). Rich purple corundum (400 gp). Chrysoprase (80 gp). Moss agate (12 gp). Malachite (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gadreel Grace, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black cloak and cross-gartered tan stockings. Her dark red hair is slicked back into a classic pompadour. Her gold eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gadreel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants revenge against drow; and someone believes her a fraud
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Nicor Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky green painted plate armor. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: This man loves writing and to teach people writing more than just about anything. He plays an instrument quite well.
History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Halfling people; and he has money and likes to spend it
Ideals: Athletic, Artistic, Persistence. Flaws: Racist. Bonds: Rich. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
Possessions: 1100 pp. Freshwater pearl (12 gp). Chrysoberyl (90 gp). Jade (90 gp). Black opal (600 gp). Silver pearl (90 gp). Violet garnet (1100 gp). Blue sapphire (600 gp). Amber (90 gp). Golden pearl (90 gp). Lapis lazuli (12 gp). White pearl (90 gp). Iolite (40 gp). Blue quartz (12 gp). Red garnet (90 gp). Freshwater pearl (12 gp). White pearl (90 gp). Banded agate (12 gp). Amethyst (90 gp). Azurite (12 gp). Pink diamond (5000 gp). Aquamarine (1100 gp). Chalcedony (40 gp). Obsidian (12 gp).
Drusilia Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears silk and lounges about seductively. With wild red hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Drusilia studied abroad. Through the years after Drusilia was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Drusilia's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
