Lidda Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a red vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp. Sard (70 gp). Violet garnet (1300 gp).
Driindar Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She wears her black crest down. Her gold eyes peer out from beneath her feathered green hat.
Personality: Driindar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Driindar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Driindar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a stableman again
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: In love, Mentor, Job. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Carnelian (60 gp). Red spinel (50 gp). Red spinel (50 gp).
Irann Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and auburn with streaks of blonde, and is pulled back with small violet clips. She is baby faced.
Personality: Irann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Irann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Ideals: Artistic. Flaws: Hedonist. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.
Vonbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Flaws: Insane, PTSD, Greedy. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Carnelian (80 gp). Red-brown spinel (120 gp). White opal (1100 gp). Zircon (80 gp). Deep blue spinel (600 gp). White opal (1100 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His eyes are violet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south his family was never financially stable. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Uthemar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac. Bonds: Slave, In love, Poor. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +2
Possessions: 3000 gp. Red garnet (140 gp). Black star sapphire (1600 gp). Coral (140 gp). Eye agate (14 gp). Onyx (70 gp). Black star sapphire (1600 gp). Black pearl (1100 gp).
Whurdred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her eyes are likewise hazel.
Personality: She is calm most of the time but flees social interaction. She is a great chef.
History: Gifted from a young age, Whurdred studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 4 Antitoxin.
Cecily Marley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. She has a very tight haircut. Her eyes are likewise violet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Cecily would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her mother raised her in a mountain cabin. Cursed with vampirism at a very young age, Cecily has worked very hard to control her curse. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she wants to get laid
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Bella Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her brown hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of drow once and for all.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Enemies, Job. Occupation: Laborer
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Masterwork Artisan’s tools.
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large tan mantle and cape that has been intricately interwoven into his grey robe. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Slaad in disguise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's in love.
Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1400 sp. Golden pearl (50 gp). Violet garnet (400 gp). Coral (50 gp). 1 Chain shirt. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
