Ulla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her blonde hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: Ulla is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure.
Flaws: Depressed, Shy, Disease. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 66 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Semyaza Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear green tank tops with pastel skirt. She has white hair. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Semyaza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Athletic, Logical, Fighting. Flaws: Selfish, Mundane. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Riswynn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey coat over a white low-cut shirt, and a top hat upon her head. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her head has been shaved. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.
History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Half-Plate.
Irann Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is braided into rings. Her thin eyebrows rest above her beady violet eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.
History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 50 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 500 pp. Golden pearl (70 gp). Bloodstone (70 gp). Rock crystal (70 gp). Banded agate (10 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Hematite (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Shamil is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her daughter.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Violet garnet (500 gp). Lapis lazuli (5 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Dentratha Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. Her white crest is lengthy. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Dentratha was born in the south. At a young age she loved to build and create. A gifted student she started as a Fortune-teller, but she got bored and became a Performer. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Vistra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears brown painted combat armor at almost all times. Her red hair is cut jaggedly and amateurishly. Her fierce violet eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Vistra hails from a village terrorized by gnolls. Her first spouse was a Barrister, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Opinionated, Philantrophist. Bonds: Enemies, Family. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 210 gp. Citrine (40 gp). Zircon (40 gp).
Bertram Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer, Rich. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 1 Small steel mirror.
Gunter Anderton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. He has a very tight haircut. His eyes are gray.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 8 years old his parents immigrated from the north. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Greedy. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
