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NPC Generator

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Advanced [show]


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a shield on his belt. He has shaved his head bald. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. After coming to the age of reason, Curran took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to protect his home

Ideals: Fighting, Gifted. Bonds: Guardian, Adventurer, Poor. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Curran Smoothhands, Male Halfling Adept 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 66 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Insight +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (7000 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (160 gp). Sapphire pendant on gold chain (500 gp). A roughly beaten golden orb (160 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Isabella Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'7". She wears yellow painted combat armor at almost all times, and her gloved hand is found clutching a club. Her brown hair is kept up in a ponytail inside a feathered hat. She has a dull look in her green eyes.

Personality: Isabella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her dancing dream.

Motivation: She is greedy; and money/treasure

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Isabella Runghold, Female Half-Elf Bard 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white fur is kept up in a ponytail inside a small hat. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Aura lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Family, Mentor. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Aura In the Wind, Male Tabaxi Adept 3
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp). 1 Half-Plate.


Social Check DCs


Kipper Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bricklayer. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Joker, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Kipper Maekkelferce, Male Gnome Paladin 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Bryseis Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, black cloak. She has no hair. Her white eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with finding treasure.

History: Bryseis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Bryseis and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bryseis discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bryseis fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Family. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bryseis Cryptic, Female Tiefling Druid 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Meriele Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She carries with her a set of falchions, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly white, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Meriele Ofandrus, Female Elf Monk 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp. 1 Breastplate.


Social Check DCs


William Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His hair is auburn and curly. He has a dull look in his green eyes.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Fearful, Racist, Mundane. Bonds: Immigrant. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

William Westcott, Male Human Cleric 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Religion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Mozikth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His scarlet crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Persistence. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Mozikth Mohradyllion, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp.


Social Check DCs


Hethress Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly sickles and lances. Her gold crest is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she has a rivalry with the church that dominates her actions

Flaws: Shy. Bonds: Criminal record, Rich, Job, Religious. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Hethress Vangdondalor, Female Dragonborn Adept 14
Medium (6'4") Dragonborn, True Neutral (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: Malachite (15 gp). Black opal (700 gp). Blue quartz (15 gp). Onyx (40 gp). Deep green spinel (50 gp). Moss agate (15 gp). Lapis lazuli (15 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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