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NPC Generator

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Advanced [show]


Yevelda Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black leather gloves, a black jacket, and tight pants. Her long golden hair is drawn into a two foot long braid. Her brown eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Yevelda grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: In love, Adventurer. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Yevelda Dumph, Female Half-Orc Wizard 3
Medium (4'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp.


Social Check DCs


Sarah Hallewell, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to make almost anything out of random pieces of junk.

History: She was born in the east, but her parents moved at a very young age to the south. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To get a good night's sleep; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Immigrant. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Sarah Hallewell, Female Human Bard 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Forgetful. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Godfrey Rodney, Male Human Aristocrat 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +4

Possessions: 130 pp.


Social Check DCs


Orianna Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has styled her purple hair well, parting it to the left. Her eyes are gold and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is a great chef.

History: Born to a Spice Merchant, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She used her abilities to travel the world and help people.

Motivation: To pay off her debts; and to end her boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orianna Cryptic, Female Tiefling Rogue 1
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Elizabeth Jacobs, Female Human [Permalink]

Personal [hide]

Description: A 5'8" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her painting dream.

Motivation: She feels kind of lost in life; and retire the richest woman in the north

Ideals: Entrepeneur, Artistic. Flaws: Depressed. Bonds: Guardian, Poor. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Elizabeth Jacobs, Female Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp.


Social Check DCs


Semyaza Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a cross on it. Her black hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast desert. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army

Flaws: Ugly, Cynical, Fearful. Bonds: Military, Nature. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Semyaza Instinct, Female Tiefling Sorcerer 10
Medium (4'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 sp. Rhodochrosite (10 gp). Blue quartz (10 gp). Carnelian (50 gp). Black pearl (1000 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs


Andry Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears red painted combat armor at almost all times, and a wedding ring on her left hand. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Andry grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Shy. Bonds: In love, Adventurer. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Andry Brightmoon, Female Halfling Bard 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Lapis lazuli (16 gp).


Social Check DCs


Alvyn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: Alvyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Selfish, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Alvyn Ironhide, Male Gnome Commoner 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 107 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 20 (+5)11 (+0) 18 (+4)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp.


Social Check DCs


Bagga Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bagga lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Bagga never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud.

Flaws: Ugly. Bonds: Enemies, In love, Family, Religious. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Bagga Shelly, Male Half-Orc Commoner 8
Medium (6'2") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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