Fonkin Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise amber.
Personality: Eccentric and domineering, Fonkin will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert, Justice, Entrepeneur, Impeccable. Bonds: Slave. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Great Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his lavender fur to look like a famous performer. He has green eyes and a pastel hat with a blue feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: When he was but 3 years old his parents immigrated from the south. Great was born on a far southern island where he grew up under the tutelage of his father, an expert Assassin. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Immigrant. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 260 pp. Zircon (60 gp). Violet garnet (900 gp). Onyx (60 gp). Rock crystal (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Rinn Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. Her red hair is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments
History: Rinn was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Gifted, Persistence. Flaws: Addict, Secretive. Bonds: Family. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 4 (-3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 200 gp.
Shifting Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is portly but not overly obese. She wears a colorful flower in her brown fur. She wears round tiny glasses practically rammed into her face.
Personality: This woman loves writing and to teach people writing more than just about anything. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic, Professionalism. Bonds: Attractive, Religious, Family. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Semyaza Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a cross on it. Her black hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born at the edge of vast desert. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army
Flaws: Ugly, Cynical, Fearful. Bonds: Military, Nature. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 sp. Rhodochrosite (10 gp). Blue quartz (10 gp). Carnelian (50 gp). Black pearl (1000 gp). Jet (80 gp). 1 Minor magic item.
Korfel Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He very much looks the part of a Mayor. He has a hunchback. His golden hair is cut short. His eyes are gray and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Elves.
History: A powerful necromancer made him what he is. He worked as a nervous Mayor and found it very stressful. He then took over the family business and is one of the better Mayor for hire.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Secretive, Racist. Bonds: Job, Mentor. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 77 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 2000 gp. Fire opal (1100 gp). Iolite (50 gp). Deep blue spinel (400 gp). Clear bright green emerald (4000 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Shane Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in earthy colors with a yellow and tan handkerchief worn on his left side, marred by sweets. He has shaved his head bald. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Justice. Flaws: Ugly, Impulsive, Disease, Insane. Bonds: Rich. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 3000 sp. Amber (100 gp). 1 Minor magic item. 1 Minor magic item.
Sybil Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild chestnut hair. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done she does not care how it got done.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her; and money/treasure
Ideals: Impeccable, Professionalism. Bonds: Rich, Religious, Mentor. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 30000 cp. Deep green spinel (90 gp). Malachite (9 gp). Star rose quartz (60 gp).
Diggory Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. He wears his black hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Poor, Slave. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Tourmaline (130 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
