Feldûsh Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears white painted combat armor at almost all times. His feathered hat is riddled with cuts and holes. His eyes are a pleasant brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Feldûsh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 3 (-4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp.
Pikar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Pikar was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is a bit of a kleptomaniac
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Depressed, Insomniac. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 58 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 260 pp. Solid gold idol (200 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears a fancy white dress. Her hair is short and silver. Her eyes are likewise violet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She pushes her goals aggressively. She is also a coward if confronted.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Brewer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Retire the richest woman in the south; and to unite with her brother
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Family. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Vonana Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her brown hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane, Addict, Mundane. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 sp.
Irann Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a white coat with blue slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Irann was left her father's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: A deep hatred of gnolls; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Military. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. Deep blue spinel (200 gp).
Ronwe Pain, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her brown hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1600 gp. Gold and topaz bottle stopper cork (1700 gp). A delicate silver chain set with a tourmaline (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Farmer. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: Eccentric and domineering, Pikar will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Pikar was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A deep hatred of illithids; and revenge
Ideals: Extrovert. Flaws: PTSD. Bonds: Has a crush, Attractive, Enemies. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (900 gp). Gold music box (2000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paela Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Glassblower does. Her black hair is greasy and uncared for. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Glassblower.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1500 gp. Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (300 gp).
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His hair is white and very short. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He struck the Carter job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
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