Alexandre Van Es, Male Human [Permalink]
Personal [hide]
Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His brown hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dragonborn people.
Flaws: Racist. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1300 gp.
Kriv Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. His green crest is lengthy and is close to two feet long. He has gold eyes and a black hat with a white feather.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Nature, Adventurer, Family. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp.
Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears dark leathers with embroidery. His orange fur is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Art has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Flaws: Disease, Insane. Bonds: Job. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. Violet garnet (1300 gp). Black pearl (1300 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: Job, Adventurer, Family. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 13 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: Just what you see.
Gynnie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her green eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small island village. A freak accident while working with her Farmer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom; and she is greedy
Flaws: Disease, Mundane. Bonds: Rich, Job, Nature. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Emeny Cotton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has styled her brown hair well, parting it to the right. This brown eyed easterner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Shipwright business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her writing dream.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a roofer again
Ideals: Joker, Artistic. Flaws: Hedonist. Bonds: Job, Slave. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp. Solid gold idol (500 gp). Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
Pyra Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. Her purple hair is greasy and uncared for. Her eyes, though not visible through her cowl, are silver.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pyra is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Ugly, Mundane, PTSD. Bonds: Job. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 20 pp.
Lagazi Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her red hair is knotted and matted. Her hazel unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lagazi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Disease, Addict. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 2 (-4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 30 pp.
Jo Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white coat over a violet low-cut shirt, and a top hat upon her head. Her black hair is styled in orderly dreadlocks. She has hazel eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Jo studied abroad. She made a point of taking high paying jobs and getting most of it up front. She hasn't been sleeping well lately.
Motivation: She wants revenge against brigands; and she feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Adventurer, Enemies. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 49 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 800 pp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Bloodstone (60 gp). Fiery yellow corundum (800 gp). Moonstone (60 gp). Lapis lazuli (13 gp). Golden pearl (40 gp). Star rose quartz (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
