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NPC Generator

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Advanced [show]


Aline Lancaster, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is braided into rings. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Interpreter and found it very stressful. She has set out to sabotage the competition.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Job, Adventurer. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Aline Lancaster, Female Human Warrior 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Tiger eye turquoise (6 gp). 1 Banded mail.


Social Check DCs


Ralf Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of dire rats once and for all.

History: The child of a Masseuse, who enjoyed hunting, Ralf was taken on many hunting expeditions. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and a deep hatred of dire rats

Flaws: Shy, Ugly. Bonds: Rich, Enemies, Nature. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Cooper, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Moonstone (30 gp). Freshwater pearl (14 gp). Bloodstone (30 gp). Jade (160 gp).


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears grey painted combat armor at almost all times. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Ernest studied abroad. His childhood dream was to be a Miner, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Job, Family. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Ernest Gracey, Male Human Rogue 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His long orange fur is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Drifting and his spouse have recently divorced.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Drifting Of Storm, Male Tabaxi Cleric 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 100 pp.


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Delebean lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Fighting, Philantrophist. Flaws: Mundane, Fearful. Bonds: Family, Slave. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Delebean Scheppen, Male Gnome Paladin 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Beleth Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black shirt with thin tan vertical stripes and grey pants. She keeps her red hair in a flapper bob. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Beleth Ennui, Female Tiefling Adept 5
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. 1 Masterwork Light steel shield.


Social Check DCs


Cora Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her silver hair is matted, messy, and big. Her blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic woman, Cora's first love is herself. Her second love is also herself. The war was a terrible time for her, and Cora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a plains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Poor, Military, Nature. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Cora Bigheart, Female Halfling Monk 13
Small (3'1") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 62 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Deception +5, Insight +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Brown-green garnet (70 gp). Coral (70 gp). Blue quartz (5 gp). Silver pearl (70 gp). Deep blue spinel (600 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Hematite (5 gp).


Social Check DCs


Torbera Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with white socks and a vest with buckled shoes. She carries a battered longsword and tarnished flail as well. Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are green and catlike.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Torbera was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has never given up on her poetry dream.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Enemies, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Torbera Holderhek, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Kallista Harm, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a black armored body suit, with a simple blue line shooting up and back down. Her hair is cut close to her head. Her red eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Mentor. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Kallista Harm, Female Tiefling Commoner 3
Medium (4'10") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. Jasper (40 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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