Lone On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She wears a colorful flower in her beige fur. Her eyes are yellow.
Personality: She is a hateful person. She taunts others and blames them for her problems. She plays an instrument quite well.
History: She was born into a rich family. Lone was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lone decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Lone managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item.
Galiena Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her blue robe. She has a slight overbite and is overall scrawny. Her hair is brown and curly. She is very pretty but has cold, dead eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Urshar Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears many layers of old clothing at all times. She has slicked back black hair. Her gray eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in the north her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Jeweler job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and balancing her hectic life and new jeweler responsibilities is difficult
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Alexandrite (1200 gp). Jet (90 gp). Red garnet (90 gp). Chrysoprase (80 gp). 1 Minor magic item.
Dworic Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Dworic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dworic decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Persistence. Bonds: Religious, Criminal record. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 8
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Mella Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears professional attire. Her blonde hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A powerful necromancer made her what she is. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Her religion dominates her actions.
Flaws: Shy. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 14000 cp. Obsidian (6 gp). Tiger eye turquoise (6 gp).
Seven Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His black fur is unkempt and raggedy. His yellow eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he seems to be bored by most things
Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Job. Occupation: Server
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 5000 sp.
Artin Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she sports brown clothing, slightly heavier than average wear. She keeps her long golden hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.
History: She was born on a small isolated farm. Her mother was a mechanic, and taught her how to fix just about anything. She has never given up on her dancing dream.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Ideals: Persistence, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnoll, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. Alexandrite (900 gp). Star rose quartz (80 gp). Red garnet (40 gp). Obsidian (12 gp).
Tana Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her black hair has been sun bleached extensively. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her father was called into army service. Tana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: To end her boredom; and she wants nothing more than to rejoin the army
Flaws: Addict, Mundane. Bonds: Attractive, Military, Nature. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp. Iolite (50 gp).
Symma Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she wears baggy tan pantaloons and a grey scarf. Her chestnut hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the north her family was never financially stable. After coming to the age of reason, Symma took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp. Freshwater pearl (8 gp). Amethyst (150 gp). Azurite (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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