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NPC Generator

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Advanced [show]


Barbena Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is wavy and long. She has violet eyes and a grey hat with a white feather.

Personality: Calm and collected, she is a well trained Spice Merchant. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Barbena Glanhig, Female Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +6, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 900 sp.


Social Check DCs


Norman Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow, dusty cloak. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Lazy. Bonds: Rich, Nature, Immigrant, Slave. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Norman Raethran, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp.


Social Check DCs


Marigold Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and brown with streaks of golden, and is pulled back with small red clips. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is mildly Halfling supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Athletic. Flaws: Racist. Bonds: Poor, Attractive, Religious. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Marigold Leagallow, Female Halfling Sorcerer 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. Malachite (16 gp). Blue sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Sweet Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown painted combat armor at almost all times. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Sweet Of Clay, Male Tabaxi Monk 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His copper crest is braided into rings. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Dadalan Norixius, Male Dragonborn Commoner 7
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears a tan shirt with thin green vertical stripes and pastel pants, and her gloved hand is found clutching a club. Her auburn hair is cut jaggedly and amateurishly. Her gray eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Lorilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lorilla's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end; and she has a crush on the local banker

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Military, Has a crush. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Lorilla Leffery, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Yvonne Axton, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a simple grey robe with brown stripes complete with hood. Her left hand appears badly burned and disfigured. She keeps her chestnut hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Yvonne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a ruthless business woman, a trait she acquired from her mother.

History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and she has money and likes to spend it

Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Rich. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Yvonne Axton, Female Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Braak Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy white suit. He wears his silver hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Braak was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Logical, Persistence. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Braak Payton, Male Half-Orc Warlock 6
Medium (6'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Alexandrite (700 gp). Moonstone (50 gp). Brown-green garnet (150 gp).


Social Check DCs


Donaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in green turtlenecks beneath a violet coat with tan slacks. His brass crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Extrovert, Gifted. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Donaar Baharoosh, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Stealth -1, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 1 Antitoxin.


Social Check DCs

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