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NPC Generator

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Advanced [show]


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports pastel clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His yellow fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people

Ideals: Joker, Gifted, Persistence. Flaws: Insane, Racist. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Flask On the Water, Male Tabaxi Commoner 17
Medium (6'8") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 7 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 12 (+1)17 (+3)
Skills Deception +9, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1300 pp. Gold and topaz bottle stopper cork (900 gp). Gold cup set with emeralds (6000 gp). Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A delicate brass dragon egg (50 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (120 gp). Gold and topaz bottle stopper cork (900 gp). Gold and ruby ring (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Sapphire pendant on gold chain (2200 gp). Gold and ruby ring (6000 gp).


Social Check DCs


Cairn Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. He has gold eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Cairn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Cairn Delight, Male Tiefling Aristocrat 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Smokesticks. 2 Holy water. 1 Everburning torch.


Social Check DCs


Gormogord Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a red poncho over his likewise colored trousers and shirt. His golden hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: The child of western immigrants he idolized his mother. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Gormogord Bigheart, Male Halfling Cleric 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp. 4 Smokesticks.


Social Check DCs


Traki Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man typically wears tan cloth garments or leather armor. He has moderate length golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Traki lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. After a long history of fighting, Traki and his spouse have recently divorced.

Motivation: Regain custody of his son; and doesn't want to be a miller and was forced into it by his family

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Traki Rothenel, Male Elf Warrior 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. Blue quartz (10 gp).


Social Check DCs


Purson Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Purson took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Enemies, Mentor, Criminal record, Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Purson Rise, Male Tiefling Barbarian 4
Medium (6'7") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 4 (-3)17 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 7
Languages Common, Aquan, Giant, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 2 Thunderstones.


Social Check DCs


Thomas Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Sailor soon after.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Job, Religious. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Thomas Fidget, Male Half-Elf Barbarian 7
Medium (4'9") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 7000 sp. Peridot (70 gp). Rose (70 gp). Fiery yellow corundum (1400 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Sumnes Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a mace on her belt. She has a slight overbite and is overall scrawny. Her black hair is still thick. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: Sumnes hails from a village terrorized by giants. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Sumnes Amastacia, Female Elf Wizard 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 17 (+3)18 (+4)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Fortune-teller uniform. His hair is greying and his face has many wrinkles. His eyes are gold and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Fortune-teller, Qemuel learned a great deal about his mother's area of expertise. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Fortune-teller soon after.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Qemuel Muse, Male Tiefling Commoner 4
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)19 (+4)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large grey mantle and cape that has been intricately interwoven into his green robe, and a wedding ring on his left hand. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Poor, Nature. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jocelyn Middleton, Male Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. 4 Smokesticks.


Social Check DCs

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