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NPC Generator

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Advanced [show]


Alberich Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and he perpetually has his bow ready. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Alberich studied abroad. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a adventurer again

Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Alberich Goldfinder, Male Dwarf Monk 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Ida Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her longsword. Her hair is long and chestnut with streaks of red, and is pulled back with small violet clips. This blue eyed southerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ida's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend; and she wants to get laid

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Ida Osav, Female Half-Elf Cleric 10
Medium (4'10") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Nature +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 7000 sp.


Social Check DCs


Sarai Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She is an epitome of beauty. She wears a Stetson hat to cover her moderate length red hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sarai hails from a village terrorized by illithids. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sarai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Joker, Extrovert. Bonds: Attractive, Enemies, Religious. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Sarai Copperkettle, Female Halfling Bard 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 7 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 13 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Malachite (10 gp). Black pearl (1500 gp). Freshwater pearl (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Trag studied abroad. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Trag Norton, Male Half-Orc Monk 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Maiathah Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears a fancy blue dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. Her green eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered writing. She was granted divine powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted, Justice, Artistic. Bonds: Attractive, Slave. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Maiathah Selevarun, Female Elf Cleric 4
Medium (5'2") Elf, Neutral Evil (CR 4)
Armor Class 15
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)13 (+1) 6 (-2)13 (+1)
Skills History +3, Stealth +7
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 cp. 4 Holy water.


Social Check DCs


Euphemia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made her what she is. A freak accident while working with her Spice Merchant father left her crippled. Since then, she has sought to make the best of life.

Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Euphemia Greenbottle, Female Halfling Cleric 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Hûmgrat Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His white hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Junk Dealer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Roofer soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Roofer

Voice: American accent

Attributes [hide]

Hûmgrat Gentry, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Athletics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3

Possessions: 60 pp. Golden yellow topaz (1000 gp). Black opal (1600 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with white highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Brewer. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Weston, Male Human Wizard 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lerissa Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. Her brown hair is matted, messy, and big. Her black eyes peer out from beneath her wide-brimmed black hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Lerissa hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Lerissa alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her religion dominates her actions; and revenge

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Religious, Enemies. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lerissa Cheer, Female Tiefling Bard 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Elven, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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