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NPC Generator

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Advanced [show]


Mary Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her violet robe and has her morningstar always slung over her shoulder. Her hair is cut close to her head. Her green eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and she is content

Ideals: Athletic. Flaws: Mundane, Disease, Insane. Bonds: Criminal record. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Mary Eathalena, Female Half-Elf Barbarian 15
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 149 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Deception +8, Performance +8
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (900 gp). An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (900 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely blue suit with black socks and a vest with buckled shoes. She wears her chestnut hair up. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Waywocket Folkor, Female Gnome Rogue 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Myathethil Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her long chestnut hair reaches down to her waist. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for her, and Myathethil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Myathethil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Myathethil Brinker, Female Half-Elf Sorcerer 11
Medium (5'0") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2800 gp. Blue star sapphire (1400 gp). Red-brown spinel (100 gp). Golden yellow topaz (700 gp).


Social Check DCs


Avelina Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. With wild auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Avelina was born with her father's beautiful face. In her youth she was a Seamstress, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Avelina Mitchell, Female Human Ranger 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)6 (-2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. Jade (90 gp).


Social Check DCs


Spear On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. Her yellow fur is lengthy. This green eyed southerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up mace and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and an old rival family wants her found

Ideals: Impeccable, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Spear On the Mountaintop, Female Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Rose (80 gp). 1 Smokesticks. 7 Acid flasks.


Social Check DCs


Ozyman Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Ozyman is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ozyman took refuge in the large cave and found the beat up nunchaku and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Ozyman Appleblossom, Male Halfling Fighter 14
Small (3'2") Halfling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 93 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +7

Possessions: 4000 gp. Jet (110 gp). Malachite (14 gp). Blue star sapphire (900 gp). Tiger eye turquoise (14 gp). White pearl (110 gp). Amber (110 gp). Iolite (20 gp). Blue sapphire (900 gp). Deep blue spinel (1100 gp). Fire opal (900 gp). Lapis lazuli (14 gp). Coral (110 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Brown-green garnet (110 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Leucis Twist, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Leucis embodies much of what other species detest in the Tieflings. Leucis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Leucis was born the youngest of three triplets. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well.

Flaws: Insomniac, Antagonistic. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Leucis Twist, Male Tiefling Warlock 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Aura Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears brown cloth garments or leather armor. She is muscular with a powerful set of arms. Her fur is short and cinnamon. Her ears are large.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Priest, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: Wants a kiss.

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Aura Shore, Female Tabaxi Sorcerer 7
Medium (5'7") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 6000 sp. Blue quartz (13 gp). Blue quartz (13 gp). Blue quartz (13 gp). Moss agate (13 gp).


Social Check DCs


Birel Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her golden hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Glassblower.

Motivation: To prove her worth to the world; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Birel Amastacia, Female Half-Elf Fighter 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 129 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +8, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1400 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item.


Social Check DCs

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