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NPC Generator

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Advanced [show]


Valanthe Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of the four houses of cards on her torso. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Valanthe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things

Flaws: Mundane. Bonds: Family, Poor, Religious, Slave. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Valanthe Ostoroth, Female Elf Aristocrat 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Puyet Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: In love, Immigrant. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Puyet Reed, Female Half-Orc Monk 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Gillyd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her white hair is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gillyd is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Gillyd grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She wants to meet her childhood hero; and she feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Gillyd Trueblood, Female Dwarf Cleric 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 15 (+2)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 10000 sp. Fire opal (1100 gp).


Social Check DCs


Travok Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey armored body suit, with a simple red line shooting up and back down. He has a small bristly mustache and wavy chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Travok was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Impulsive. Bonds: Poor. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Travok Goblinbane, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large brown jacket. He has wavy golden hair. His eyes are likewise gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Reynard was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and he is content

Ideals: Disciplined, Fighting. Flaws: Mundane. Bonds: Attractive, Religious, Guardian. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Reynard Brownrigg, Male Human Aristocrat 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)5 (-3) 10 (+0)17 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 25000 sp. Silver chalice with lapis lazuli gems (180 gp). A roughly beaten golden orb (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A delicate silver chain set with a tourmaline (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with grey stripes complete with hood. She carries a battered pickaxe and tarnished crossbow as well. Her long black hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Riswynn's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Riswynn Fireforge, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shortbow. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Umpen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the west. His childhood dream was to be a Body Guard, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Umpen Tarkelby, Male Gnome Commoner 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 15
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)7 (-2) 15 (+2)18 (+4)
Skills Insight +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple white robe with black stripes complete with hood. His whole body is exceptionally muscular. He has no hair. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Oren Jamjar, Male Halfling Bard 14
Small (2'11") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Religion +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 400 pp. Jeweled gold crown (3000 gp). Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with music.

History: Arannis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the large cave and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Arannis Ethanasath, Male Elf Wizard 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Star rose quartz (50 gp). Banded agate (15 gp). Jasper (50 gp).


Social Check DCs

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