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NPC Generator

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Advanced [show]


Takra Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He comes from a rich eastern family. He has had some formal singing training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Takra Stafford, Male Half-Orc Sorcerer 17
Medium (6'4") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Deception +5, Medicine +5
Senses Passive Perception 9
Languages Common, Orc, Goblin, Celestial
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666

Possessions: 1300 pp. Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (100 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A small bag of saffron. (100 gp). Black velvet mask with numerous citrines (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A small bag of saffron. (100 gp). Jeweled electrum ring (6000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (300 gp).


Social Check DCs


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright pastel suits and hats. He has styled his beige fur well, parting it to the right. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He has never given up on his poetry dream.

Motivation: To end his boredom; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Criminal record, Nature. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Seven Of Ale, Male Tabaxi Monk 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Giselle Hayes, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin blue vertical stripes and brown pants. She is portly but not overly obese. Her long blonde hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She is mildly Human supremacist, though she does not identify as such. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Immigrant, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Giselle Hayes, Female Human Rogue 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Jade Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of luck on his torso. His fur, while still mostly lavender, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Carter, but he was a colossal failure. He has achieved small success as a Doctor.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Jade Running, Male Tabaxi Monk 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Ivellios Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is long and unkept. He has green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Ivellios has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Ivellios Mystralath, Male Elf Expert 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Elegant Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her lavender fur is smooth and relatively long. Her green eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Military. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Elegant Of Snakes, Female Tabaxi Monk 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Andram Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has red hair. This silver eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a brigands raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Andram Fear, Male Tiefling Sorcerer 9
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)19 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. He has moderate length white hair. This black eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cressel was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers

Ideals: Opinionated, Fighting. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Courier

Voice: American accent

Attributes [hide]

Cressel Cryptic, Male Tiefling Monk 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp. Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (50 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Flame In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She has no fur. Her blue unseeing eyes seem to look past you.

Personality: Flame wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Flame was born in the south. At a young age she loved to build and create. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame In Woods, Female Tabaxi Barbarian 5
Medium (4'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)19 (+4) 11 (+0)14 (+2)
Skills Deception +5, Investigation +7
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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