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NPC Generator

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Advanced [show]


Fargas Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his longbow ready. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south. Fargas was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Locksmith. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Fargas Reedfellow, Male Halfling Barbarian 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1

Possessions: 60 gp. Amber (150 gp).


Social Check DCs


Oppleby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His skin is also unnaturally pale. His red hair is braided into rings. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Ugly, Disease. Bonds: Religious, Slave, Job. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Oppleby Ningel, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Ignan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 200 gp. Zircon (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has wavy yellow fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Serpent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Serpent Timber, Male Tabaxi Bard 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +5, Survival +7
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. He's since become an addict/alcoholic.

Motivation: He wants to get laid; and he's in love

Flaws: Addict, PTSD. Bonds: Attractive, Has a crush, Poor. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Lewis Yeardley, Male Human Sorcerer 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1200 gp.


Social Check DCs


Olgoth Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a black and red robe with the hood down. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Olgoth grew up listening to his mother's many stories. Through the years after Olgoth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Olgoth's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against giants; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Olgoth Branson, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Theodoric was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Family, Slave. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Theodoric Accord, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)17 (+3) 15 (+2)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 4 Tanglefoot bags. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Donella Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. She has wavy blonde hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.

History: She was raised by priests from a young age. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.

Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs

Ideals: Pacifist. Flaws: Depressed. Bonds: Immigrant, Religious, Mentor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Donella Loofollue, Female Gnome Expert 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Freshwater pearl (8 gp).


Social Check DCs


Eberk Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has blue eyes and a grey hat with a white feather.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Forgetful. Bonds: Poor. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Silveraxe, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nora Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her grey robe and has her crossbow always slung over her shoulder. Her moppish golden hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Nora was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Nora Rakankrak, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. Golden pearl (140 gp). Onyx (60 gp). Blue quartz (14 gp).


Social Check DCs

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